Terrible Lizards collectibles and what to know
By the Terrible Lizards Guide editors
Updated
Terrible Lizards has four collectible sets: amber samples, audio tapes, notes, and stuffed animals, and completing sets earns achievements. The Terrible Lizards fan site says completing all four earns Hoarder. Collectibles are not required to finish the story, while every fourth amber unlocks a New Game Plus modifier.
The four Terrible Lizards collectibles sets
Terrible Lizards collectibles are organized into four sets: amber samples, audio tapes, notes, and stuffed animals. The Terrible Lizards fan site lists those types, while the Terrible Lizard Wiki fan site uses the same four-part grouping. The names give you a simple way to keep track of what you are collecting without treating every item as part of one undivided total.
Amber samples, audio tapes, notes, and stuffed animals each have their own identity as a collectible set. That matters when you are checking progress: a missing item belongs to one of these four groups, and completing one group is a separate goal from completing the others. The game’s collectible structure is therefore easy to describe, even though the available details do not give item-by-item locations or totals for any set.
| Topic | Count | What the count means |
|---|---|---|
| Collectible sets | 4 | Amber samples, audio tapes, notes, and stuffed animals |
| Achievements for a completed set | 1 | Each collectible set has its own achievement |
| Sets needed for Hoarder | 4 | Completing all four sets earns Hoarder |
| Amber samples for a modifier | Every 4th amber | Every fourth amber unlocks a New Game Plus modifier |
| Suggested collection run | 2nd run | The fan wiki recommends collecting after finishing the story |
Achievements for completing a set
Each of the four collectible sets has its own achievement, so finishing a set gives you a clear milestone before you have collected everything. The Terrible Lizard Wiki fan site describes an achievement for each set, and the Terrible Lizards fan site says completing all four earns Hoarder. That makes the full collection a goal with progress along the way, rather than a single achievement that appears only at the end.
Hoarder is the achievement tied to completing all four sets. A practical way to think about that goal is to keep the four categories distinct: amber, audio tapes, notes, and stuffed animals. Completing one category advances its own achievement, while completing all four is the condition linked to Hoarder. Collectibles are optional for finishing the story, so you can pursue these milestones as a separate completion goal.
Amber locations and New Game Plus modifiers
Amber samples have a special reward beyond their collectible set achievement: they unlock New Game Plus modifiers. The Terrible Lizards fan site states that one modifier unlocks for every fourth amber collected, and the Terrible Lizard Wiki fan site also connects amber samples with modifiers. In other words, amber progress has a repeating reward condition, while the other three sets are described in terms of their achievements.
The confirmed amber rule is a count threshold: every fourth amber unlocks a modifier. That gives amber collection a second purpose alongside completing its set. The details here do not provide individual amber locations or explain what each modifier does, so use the threshold as the useful planning fact: amber contributes to an achievement, and groups of four unlock New Game Plus modifiers. For more on the related mode, see the [New Game Plus page](/new-game-plus/).
Tape locations, notes, and plushies
Audio tapes, notes, and stuffed animals are three of the four collectible sets, alongside amber samples. The game’s collectible guides identify these categories, but the details available here do not give tape locations, note locations, or stuffed animal locations. The useful distinction is that each category is its own set and each full set has its own achievement.
The words “stuffed animals” describe the fourth set; “plushies” is a familiar way to refer to that category when you are thinking about your collection checklist. Audio tapes and notes remain separate sets, so completing one does not mean you have completed the others. If you are browsing related site pages, the [trophies page](/trophies/) covers the achievement topic, and the [walkthrough](/walkthrough/) is the related page for story progression.
When to collect and what can be missed
The Terrible Lizard Wiki fan site recommends finishing the story first, then collecting on a second run with New Game Plus modifiers. That order lets you separate story completion from the optional task of finishing collectible sets, while amber can contribute to modifier unlocks. The guide also warns that some collectibles are easy to miss because they are behind one-way drops, so keep collection in mind as you move through the game.
A one-way drop can make a collectible easy to miss, according to the fan wiki’s guide. That warning is relevant to all four sets as a reason to pay attention while progressing, though the available details do not identify which items sit behind those drops. If you prefer to focus on the story first, the guide’s suggested second-run approach offers a separate opportunity to work toward set achievements and amber modifiers.
Our take on the collectible goals
The four sets each connect to an achievement, and finishing all four connects to Hoarder. Amber adds a repeating modifier reward, with a new one for every fourth sample, so it has an extra reason to track its progress.
The practical choice is whether to collect while following the story or save the task for a second run. The fan wiki recommends the second-run approach after finishing the story, and it also flags one-way drops as a source of easy-to-miss items. Those details support a simple plan: decide whether story progress or collection progress is your priority, remember that amber has its own modifier threshold, and treat each set as a separate achievement goal.
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Frequently asked questions
How many Terrible Lizards collectibles sets are there?
There are four the game sets: amber samples, audio tapes, notes, and stuffed animals. Each set has its own achievement, so tracking the categories separately gives you a clear way to see which collection goals remain.
Do Terrible Lizards collectibles matter for finishing the story?
No, collectibles are not required to finish the story. They are optional collection goals with achievements for completing each set, and completing all four sets earns Hoarder.
What do amber samples unlock in Terrible Lizards?
Amber samples unlock New Game Plus modifiers, with one modifier for every fourth amber collected. Amber also belongs to its own collectible set, which has an achievement like the other three sets.
Where are the tape locations in Terrible Lizards?
The available guide details identify audio tapes as one of the four collectible sets but do not list individual tape locations. The fan wiki warns that some collectibles can be easy to miss behind one-way drops, so keep that general caution in mind while progressing.
Should I collect everything before finishing the story?
The fan wiki recommends finishing the story first and collecting on a second run with New Game Plus modifiers. The guide also notes that some collectibles are behind one-way drops, which can make them easy to miss during a run.
What should I know before going for Terrible Lizards collectibles?
Treat the four sets as separate goals: amber samples, audio tapes, notes, and stuffed animals each have an achievement, while completing all four earns Hoarder. Amber also unlocks a New Game Plus modifier for every fourth sample, so Terrible Lizards collectibles include both set milestones and an amber threshold.